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Kakao Games, Inc. (CEO Han Sang‑woo) announced on July 28 that it is accepting registrations for the “PUBG 2025 Integrated ...
New MMORPG Chrono Odyssey is getting big combat, open-world, progression, and narrative changes following its recent hit ...
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'Chrono Odyssey' to See Overhauls Based on Beta FeedbackToday, developer Chrono Studio and publisher Kakao Games released a fairly detailed two-part Developer Note (enough to need two Steam Community posts) outlining significant changes coming to their ...
Kakao now plans to build a strong line-up of PC and mobile games, as well as securing more IP to work with. It will also work to build up more partnerships with other developers. Staying competitive ...
As it approaches the end of its first year, South Korea’s Kakao game platform has become a mobile game juggernaut with 30 million players. The platform is part of the 100-million-user strong ...
Credit: Kakao Games ArcheAge 2 is expected to launch in 2024, and has gained immense interest since 2020 following the success and intrinsic gameplay of ArcheAge. XLGAMES' CEO Jake Song will also ...
Kakao Games said today it has reached over 550 million registered users across its games portfolio and services. A newly formed division of South Korea’s Kakao, the group also reported more than ...
Still worth $7 billion, Kakao is combating falling profit margins with a battery of new features, including launching online board games and gambling.
Credit: Kakao Games Kakao Games provided the largest sum in the total 25 million USD Series A investment round, making it Frost Giant's lead investor. The game industry mainstays have had their ...
When Odin was launched, the game boosted Kakao Games’ mobile gaming revenue to a record high of 410.5 billion won ($315 million) in the third quarter last year, up 359% from the same period last ...
For Kakao Games, that would require A:IR to deliver on its expectations, but Bluehole's game isn't expected to fully launch until 2019.
Kakao Games pulled the capital in from Tencent — the $500 billion Chinese tech giant that was an early backer of Kakao itself — via two subsidiaries and Korea’s Netmarble Games, which is ...
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